May 8th 2007
Bonus Multiplier Slots offer larger top jackpots as incentive to play max coins. The top jackpot symbol, e.g. 7's will only pay with max coins. This is important for those players who have lined up winning 7's only to find their single coin bet did not win. Fess up folks, we have all done this; be forewarned. Multiplier "Wild" Symbol Slots: newest versions with bonus credits, scatter pays and free spins include: Multi Jackpot, Triple Double Diamond, Five Times Pay, Cherries 'R' Wild, and Triple Red White & Blue. Same scenario, max coins produce larger winnings.

Carousel: A group of slot machines also called progressives.

Coin Size: This is the size of each bet. You can play more than one coin per spin.

Coins per spin: This is the amount of coins that you can play for each spin.

Double Machines: machines that pay you double or triple with winning combinations of certain symbols lined up, e.g. Double Diamond, Triple Diamond, RWB 7's.

Free game: free slot machine games (available at Play United Casino)

Hit Rate: The average distance between winning spins and non winning spins.

Hold: This is the percentage of coins played that are held by the machine, the house profit. In most cases this number is from roughly 3% to 15% and up.

Hopper: This is where the money is stored inside the machine.

Loose/Tight slots -- Loose slots will have better payoffs to a "certified" high of 100%, on average over a period time. A machine will have a symbol; let's say 2-3 cherries, which pays a couple of coins. These cherries will replace a symbol that doesn't pay, and presto you have a loose machine. Reverse this procedure for a tight slot. In other words, the more paying symbols a machine has, the greater the probability of payouts - thus a loose slot.

Low Level: Slot machines you can sit at to play.

Max Bet: The maximum amount of coins that a person can play for every one spin.

Multiplier Slots pays for certain symbols on a graduating scale. On a three reel, you get 5 coins for a "cherry" playing 1 coin, 10 pay for 2 coins and 15 pay for 3 coins. The payouts for playing 1 coin are much smaller than if you played maximum coins. "Onesies" players stop here.

One armed Bandit: This is just another name for a slot machine.

Payback: The percentage amount of money that a machine will pay you back in relation with the amount of coins put in the machine.

Pay Cycle: Based on the assumption that most slot machines work on cycles, it is when to expect a machine to pay out following a certain amount of coins fed into it.

Pay for Play Machines: These are generally one-two-three coins option slot machines with staggered payoffs. The more coins you put the better the payoffs.

Payline: The line at which the symbols must align to win.

Progressive Slots: A group of slot machines called a Carousel linked together to pay one common big jackpot.

Progressive Jackpot: A top prize which grows, giving much larger possible prizes.

Reels: The rotating narrow barrels on which the symbols are displayed.

RNG - Random Number Generator, a computer chip placed inside the slot machine by the manufacturer which randomly selects hundreds of numbers and symbols every second, faster than you can pull that handle or push that spin button; working even when the machine is idle. Each number corresponds to a certain symbol combination that is randomly chosen after the first coin is dropped or credit played. Fewest programmed combinations are for the top jackpot. This program computer chip is also designed to determine that particular slot's average payout %. No slot machine will pay back its preset payoff percentage rate every time. because the final outcome of every spin is randomly selected.

Signature Slots: casinos own brand of slots, generally looser creating the desired PR for the casino.

Slot Schedule: posted information on front of slot tells you what type of slot, denomination and win amounts possible for each coin played. Read this!

Stand Up: Slot machines where you play standing up.

Symbols: The figures or signs that appear on the reels are of an infinite variety and can be practically anything that the manufacturers and the casinos can dream up.

Take Cycle: The opposite of the pay cycle.

Tilt: Kind of a malfunction in the mechanism of the slot machine, usually when they run out of coins or when a coin gets stuck in the mechanism. When this happens, the slot machine stops paying and the tilt light come on. The amount of coins owned to a player after a tilt is kept in the slot memory and after the problem will be solved, the player will get his money back for sure.

Top Prize: The top amount of coins payed on non progressive slots if the player was playing the maximum coins and wined.

Winning Combinations: The amount of possible winning outcomes on the pay table

Wild Symbol: A symbol with the same properties as a joker, meaning that the symbol will count as any other symbol.

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